Changers
Changers
Gamified platform for kids to overcome bullying, anxiety, information overload and propaganda effect
Problems that kids are exposed to
-
Attention span decreased by almost 25% from 2000 to 2015
-
In the 10 years leading up to the pandemic, feelings of persistent sadness and hopelessness increased by about 40% among young people
-
Information overload costs the U.S. economy $900 billion a year (Harvard Business Review)
-
The Pew Research Center observed that at least half of the young U.S. population has faced bullying online in 2022
According to a study in early 2021, the COVID-19 pandemic and its aftermath significantly increased online cyberbullying rates.
About 28% of children around the world have experienced cyberbullying that is racially motivated, according to their parents, with the highest rates occurring in India and the U.S.
Changers is a gamified platform for kids 15-19 years that helps to overcome modern social problems via developing critical thinking skills
Critical Thinking is #4 among the top 10 soft skills of 2025 according to the World Economic Forum
How does Changers help to improve critical thinking?
-
Gaming mechanics with badges and levels
-
Real life examples to train critical thinking
-
Possibility to create impactful project with friends
-
Fake news checker based on ML
-
Tasks to train and reflect with family and friends
-
Fun exercises to learn about difficult subject